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It is currently Mon May 20, 2013 8:02 am
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SubiSam
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Sat Jun 09, 2012 10:18 am |
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Joined: Sun Aug 17, 2008 3:45 am Posts: 75
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Also, for a throttle kick, I'm planning to rig up a separate valve to open and bypass the thottle body altogether rather than physically kick the throttle open. I'm thinking this will illiminate the need to reset the ecu every time you enable it and reestablish 0% throttle position. Anyone have any thoughts on this?
_________________ 2.1L stroker BC 272 cams w/adj gears 1mm oversize valves ATP GTX3071R stock location decapped stock injectors 43psi static
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chrisro
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Sun Jun 10, 2012 5:09 am |
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Joined: Sun Jun 03, 2012 8:45 am Posts: 3
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Hi! If I have same car setup as group N original rom but without air restrictor, what should I tune only? Fuel map to make it richer?
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dux10
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Mon Jun 11, 2012 10:26 am |
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Joined: Tue Jun 05, 2012 3:37 pm Posts: 46
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SubiSam wrote: Also, for a throttle kick, I'm planning to rig up a separate valve to open and bypass the thottle body altogether rather than physically kick the throttle open. I'm thinking this will illiminate the need to reset the ecu every time you enable it and reestablish 0% throttle position. Anyone have any thoughts on this? There's a base idle ignition timing table that has 3 rows in it. one is for stock tps voltage; one is for a .74v throtle kick and the the third row is for a .94v throttle kick. If you take a look at the values in this table, you'll see that they are vastly different based on tps voltage. By instituting a "throttle kick" via a valve, the ecu has no way of altering the ignition timing since the tps voltage is at the stock value. Does this make sense?
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GeneralTJI
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Thu Jun 21, 2012 5:02 am |
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Joined: Wed Feb 06, 2008 2:08 pm Posts: 391 Location: Colorado
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Went to the track tonight... Bandimere 5800ft elevation Didn't go well.... I'm running a southbend stage 2 endurance clutch.. big POS. It's the dual friction disc that is the problem. My friend Jack from Jack's transmissions (evo / dsm) warned me about this clutch after I had put it in. He was right about what they can do.... Launched hard my first run, welded the disc to the flywheel  ... couldn't shift of course, had a 1.65 60ft. I was able to break it free doing what he told me to do, buck the crap out of the car... it finally popped loose.. I went head and made 2 more passes leaving like a weeny.... best of 11.71 @ 125mph. Trap wasn't as high as it should have been either, the car only weighs 3200 with me in it on the scale there, so I'm not making the power I should be either... was hoping for 126-127... and as light as my car turned out to be, it should have been all of that if not more. I'm not running a ton of timing by any means, but I'm not sure where the missing power is, don't think I'm going to get another 20-30whp there alone... was making about 27.5psi of boost relative to sea level..... and now I have to find the money for a real clutch  Pretty bummed.... my theoretical goal of running 10's at this elevation just got harder....
_________________ 02 Wagon 6spd Homebuilt closed deck 2.35 | AEM EMS | surge/magnafuel 625 | e85 | fmic | in progress! 11.75@119 (stock 2.0) 4800ft 06 DMAX 4x4 6spd Homebuilt s366 setup | hood stack | coilovers etc. | self tuned 12.61@105 (stock trans) 5800ft
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FrSTi
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Thu Jun 21, 2012 8:50 am |
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Joined: Tue Aug 08, 2006 4:31 pm Posts: 78 Location: facing my laptop
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dux10 wrote: SubiSam wrote: Also, for a throttle kick, I'm planning to rig up a separate valve to open and bypass the thottle body altogether rather than physically kick the throttle open. I'm thinking this will illiminate the need to reset the ecu every time you enable it and reestablish 0% throttle position. Anyone have any thoughts on this? There's a base idle ignition timing table that has 3 rows in it. one is for stock tps voltage; one is for a .74v throtle kick and the the third row is for a .94v throttle kick. If you take a look at the values in this table, you'll see that they are vastly different based on tps voltage. By instituting a "throttle kick" via a valve, the ecu has no way of altering the ignition timing since the tps voltage is at the stock value. Does this make sense? I does... but anyway, I would recommand everyone here running std engines not to exceed the maximum kick allowed by the throttle stop screw (resulting in something in between 0.78 and 0.84v opening voltage as far as I remember).
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dux10
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Fri Jun 22, 2012 11:27 am |
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Joined: Tue Jun 05, 2012 3:37 pm Posts: 46
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FrSTi wrote: dux10 wrote: SubiSam wrote: Also, for a throttle kick, I'm planning to rig up a separate valve to open and bypass the thottle body altogether rather than physically kick the throttle open. I'm thinking this will illiminate the need to reset the ecu every time you enable it and reestablish 0% throttle position. Anyone have any thoughts on this? There's a base idle ignition timing table that has 3 rows in it. one is for stock tps voltage; one is for a .74v throtle kick and the the third row is for a .94v throttle kick. If you take a look at the values in this table, you'll see that they are vastly different based on tps voltage. By instituting a "throttle kick" via a valve, the ecu has no way of altering the ignition timing since the tps voltage is at the stock value. Does this make sense? I does... but anyway, I would recommand everyone here running std engines not to exceed the maximum kick allowed by the throttle stop screw (resulting in something in between 0.78 and 0.84v opening voltage as far as I remember). I'm at .78v and have various issues from it. Nothing hazardous just annoying as hell.... Waiting on Jason to get back to Ed on them... The car sounds nice idling though. hahahaha I've had neighbors call the cops claiming my car was too loud idling. lol
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lukesky_wrx
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Sat Jun 23, 2012 11:17 pm |
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Joined: Mon Sep 27, 2010 8:20 pm Posts: 135
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FrSTi wrote: I does... but anyway, I would recommand everyone here running std engines not to exceed the maximum kick allowed by the throttle stop screw (resulting in something in between 0.78 and 0.84v opening voltage as far as I remember). What is the reason for this, I am curious where the damage would be? I think I Killed a 205 playing with spark-cut and antilag, with the head off the intake valves on #1 seem really loose and leaked a ton of air.
_________________ 2004 WRX STI Spec-C Type RA on Speed Density
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SubiSam
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Tue Jun 26, 2012 6:10 pm |
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Joined: Sun Aug 17, 2008 3:45 am Posts: 75
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Cant seem to get the tic switch working. I tapped into the wire at pin a17 (black with white stripe) but it doesn't seem to make any difference. I tested it and it switches to ground just as it should. Have it set to switch antilag on and off just for testing purposes and antilag wont turn off.
_________________ 2.1L stroker BC 272 cams w/adj gears 1mm oversize valves ATP GTX3071R stock location decapped stock injectors 43psi static
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SubiSam
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Tue Jun 26, 2012 9:00 pm |
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Joined: Sun Aug 17, 2008 3:45 am Posts: 75
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Also, after using my defogger switch instead, I just realized that map 2 seems to be the default map. After all the changes I made that seemed to get no results, I finally realize why. I've been changing map 1 when its actually using map 2. Now I'm getting somewhere. Anyone know what could be wrong with my tic switch?
BTW, school money just arrived. I will be making my donation now.
_________________ 2.1L stroker BC 272 cams w/adj gears 1mm oversize valves ATP GTX3071R stock location decapped stock injectors 43psi static
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SubiSam
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Tue Jun 26, 2012 11:59 pm |
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Joined: Sun Aug 17, 2008 3:45 am Posts: 75
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The above is definitely true with the injector scale and timing. This isnt the case with the boost maps though. Holy crap my car runs amazing now!
_________________ 2.1L stroker BC 272 cams w/adj gears 1mm oversize valves ATP GTX3071R stock location decapped stock injectors 43psi static
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FrSTi
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Wed Jun 27, 2012 1:43 am |
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Joined: Tue Aug 08, 2006 4:31 pm Posts: 78 Location: facing my laptop
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lukesky_wrx wrote: FrSTi wrote: I does... but anyway, I would recommand everyone here running std engines not to exceed the maximum kick allowed by the throttle stop screw (resulting in something in between 0.78 and 0.84v opening voltage as far as I remember). What is the reason for this, I am curious where the damage would be? I think I Killed a 205 playing with spark-cut and antilag, with the head off the intake valves on #1 seem really loose and leaked a ton of air. To make long story short, the more throttle opening you have, the more antilag you get. This doesn't really put that much stress on the turbo, but more air (even with a constant fueling) generates more heat from the exhaust valves to the turbine entry, from a certain point you just start to melt down valve seats, then valves and turbine... On group N (cable throttle) rally cars, the als is generally set up to a maximum 0.80v throttle opening for an efficient thus safe als effect.
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SubiSam
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Fri Jun 29, 2012 10:50 am |
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Joined: Sun Aug 17, 2008 3:45 am Posts: 75
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Anyone know what could be wrong with the tic switch?
_________________ 2.1L stroker BC 272 cams w/adj gears 1mm oversize valves ATP GTX3071R stock location decapped stock injectors 43psi static
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Carbibbles
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Fri Jun 29, 2012 4:48 pm |
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Joined: Tue Aug 30, 2011 3:17 pm Posts: 626
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SubiSam wrote: Anyone know what could be wrong with the tic switch? you can't tap into the wire, you have to cut it completely and wire it straight to the switch. You can log the "AT Vehicle ID" parameter under "switches" in romraider logger, it should switch between 1 and 0 with your physical switch. Jason
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SubiSam
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Fri Jun 29, 2012 6:00 pm |
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Joined: Sun Aug 17, 2008 3:45 am Posts: 75
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It is always 1. Doesn't Change when switched. Wire is cut. Tested with the harness unplugged, the switch makes a ground and takes away the ground just as it should. Is it possible that this function only works with certain ECUs? AS Far as I know this it's just a regular 03 ECU, but I bought the car used back in 06 so who really knows. Car was modified and returned to stock when I bought it. Could be an automatic ECU for all I know? I remember reading that trans logic should be disabled but I tried it both ways anyway.
_________________ 2.1L stroker BC 272 cams w/adj gears 1mm oversize valves ATP GTX3071R stock location decapped stock injectors 43psi static
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SubiSam
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Post subject: Re: CarBerry ROM - 16bit Speed Density Project Posted: Fri Jun 29, 2012 7:39 pm |
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Joined: Sun Aug 17, 2008 3:45 am Posts: 75
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This pinout has pin A17 listed as small light switch. I read that A17 was tic. I enabled headlight switch for antilag and the switch works now. Which pin is TIC? http://www.northursalia.com/modificatio ... rxpin.html
_________________ 2.1L stroker BC 272 cams w/adj gears 1mm oversize valves ATP GTX3071R stock location decapped stock injectors 43psi static
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